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Comments in 'Tools' started by aliuly, Mar 17, 2015.
You can give me full list of rules for replacing non PE blocks ?
The default already replaces all non PE blocks.
If you want to look behind the scenes, check github
OK thanks helped alot
how i can compile own version of
Because you version of block conversion not correct.
In github you can find all the source code. In there you can find a build php script that you can use to generate a new phar file.
Have The Plugin Lags
Yes, the plugin Lags. You shouldn't use it on a server with players.
Anvil is not supported
It is supported for input, not for output.
The only output format right now is McRegion.
Pocketmine supports 'MCRecion' maps?
It supports mcregion and anvil. On Linux (with test builds) it can support leveldb. I prefer to use mcregion because with anvil it requires a re-order step.
And what is the default world format of Pocketmine?
Oh, and what format is better? XD
I prefer mcregion because there is less overhead. anvil supports worlds of height of up to 256 but PocketMine only uses 128 so they will look truncated. Also anvil needs to be re-ordered which may cause a little bit of lag.
So, if i convert a MCregion map it will convert all the reg?
yes, it converts all regions.
That count is just to tell you it is working.